Construct
Solo — Tier 1
A roughly humanoid being of stone and steel, assembled and animated by magic.
Motives & Tactics: Destroy environment, serve creator, smash target, trample groups
Difficulty: 13 | Thresholds: 7 / 15 | HP: 9 | Stress: 4
ATK: +4 | Fist Slam: Melee | 1d20
Adversary Features
Relentless (2) - Passive
Weak Structure - Passive
When the Construct marks HP from physical damage, they must mark an additional HP.
Trample - Action
Mark a Stress to make an attack against all targets in the Construct’s path when they move. Targets the Construct succeeds against take
Overload - Reaction
Before rolling damage for the Construct’s attack, you can mark a Stress to gain a +10 bonus to the damage roll. The Construct can then take the spotlight again.
Death Quake - Reaction
When the Construct marks their last HP, the magic powering them ruptures in an explosion of force. Make an attack with advantage against all targets within Very Close range. Targets the Construct succeeds against take
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