Greater Earth Elemental
Bruiser — Tier 3
A living landslide of boulders and dust, as large as a house.
Motives & Tactics: Avalanche, knock over, pummel
Difficulty: 17 | Thresholds: 22 / 40 | HP: 10 | Stress: 4
ATK: +7 | Boulder Fist: Very Close | 3d10 + 1
Adversary Features
Slow - Passive
Crushing Blows - Passive
When the Elemental makes a successful attack, the target must mark an Armor Slot without receiving its benefits (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.
Immovable Object - Passive
An attack that would move the Elemental moves them two fewer ranges (for example, Far becomes Very Close). When the Elemental takes physical damage, reduce it by 7.
Rockslide - Action
Mark a Stress to create a rockslide that buries the land in front of Elemental within Close range with rockfall. All targets in this area must make an Agility Reaction Roll (19). Targets who fail take
Momentum - Reaction
When the Elemental makes a successful attack against a PC, you gain a Fear.

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