Huge Green Ooze
Skulk — Tier 3
A translucent green mound of acid taller than most humans.
Motives & Tactics: Camouflage, creep up, envelop, multiply
Difficulty: 15 | Thresholds: 15 / 30 | HP: 7 | Stress: 4
ATK: +3 | Ooze Appendage: Melee | 3d8 + 1
Experience: Blend In +3
Adversary Features
Slow - Passive
Acidic Form - Passive
When the Ooze makes a successful attack, the target must mark an Armor Slot without receiving its benefits (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.
Envelop - Action
Make an attack against a target within Melee range. On a success, the Ooze Envelops them and the target must mark 2 Stress. While Enveloped, the target must mark an additional Stress every time they make an action roll. When the Ooze takes Severe damage, all Enveloped targets are freed and the condition is cleared.
Split - Reaction
When the Ooze has 4 or more HP marked, you can spend a Fear to split them into two Green Oozes (with no marked HP or Stress). Immediately spotlight both of them.
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