Minor Fire Elemental
Solo — Tier 1
A living flame the size of a large bonfire.
Motives & Tactics: Encircle enemies, grow in size, intimidate, start fires
Difficulty: 13 | Thresholds: 7 / 15 | HP: 9 | Stress: 3
ATK: +3 | Elemental Blast: Far | 1d10 + 4
Adversary Features
Relentless (2) - Passive
Scorched Earth - Action
Mark a Stress to choose a point within Far range. The ground within Very Close range of that point immediately bursts into flames. All creatures within this area must make an Agility Reaction Roll. Targets who fail take
Explosion - Action
Consume Kindling - Reaction
Three times per scene, when the Elemental moves onto objects that are highly flammable, consume them to clear a HP or a Stress.
Momentum - Reaction
When the Elemental makes a successful attack against a PC, you gain a Fear.

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