Outer Realms Abomination
Bruiser — Tier 4
A chaotic mockery of life, constantly in flux.
Motives & Tactics: Demolish, devour, undermine
Difficulty: 19 | Thresholds: 35 / 71 | HP: 7 | Stress: 5
ATK: +2d4 | Massive Pseudopod: Very Close | 4d6 + 13
Adversary Features
Chaotic Form - Passive
When the Abomination attacks, roll
Disorienting Presence - Passive
When a target takes damage from the Abomination, they must make an Instinct Reaction Roll. On a failure, they gain disadvantage on their next action roll and you gain a Fear.
Reality Quake - Action
Spend a Fear to rattle the edges of reality within Far range of the Abomination. All targets within that area must succeed on a Knowledge Reaction Roll or become Unstuck from reality until the end of the scene. When an Unstuck target spends Hope or marks Armor Slots, HP, or Stress, they must double the amount spent or marked.
Unreal Form - Reaction
When the Abomination takes damage, reduce it by
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