War Wizard
Ranged — Tier 2
A battle-hardened mage trained in destructive magic.
Motives & Tactics: Develop new spells, seek power, shatter formations
Difficulty: 16 | Thresholds: 11 / 23 | HP: 5 | Stress: 6
ATK: +4 | Staff: Far | 2d10 + 4
Experience: Magical Knowledge +2, Strategize +2
Adversary Features
Battle Teleport - Passive
Refresh Warding Sphere - Action
Mark a Stress to refresh the Wizard’s “Warding Sphere” reaction.
Eruption - Action
Spend a Fear and choose a point within Far range. A Very Close area around that point erupts into impassable terrain. All targets within that area must make an Agility Reaction Roll (14). Targets who fail take
Arcane Artillery - Action
Spend a Fear to unleash a precise hail of magical blasts. All targets in the scene must make an Agility Reaction Roll. Targets who fail take
Warding Sphere - Reaction

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